File:Xcom2.png
Xcom2.png (333 × 249 pixels, file size: 155 KB, MIME type: image/png)
The isometric Battlescape view is seen at the ground level view (note the stairs leading to the first floor of the shop building). Part of the map that were not yet explored are still shown as black space on the screen.
The player is currently controlling Jack Dodge, a Rookie rank soldier who is wearing a Personal Armor and carrying a Plasma Rifle (with 13 shots left in the magazine) in one hand and an Alien Grenade in his other hand. Several more soldiers and civilians are also seen, as well as dead or unconscious aliens. Some of walls were partially knocked down during firefights, and a building next to it caught fire and is covered with smoke (impairing visibility and draining stamina).
The bars under the soldier's name show his remaining pool of time units (green), as well as the current levels of his stamina (yellow), health (red) and morale (violet). One of the icons allows the player to enter the equipment screen, where the all other carried items are shown.
Summary
[edit]This image is a screenshot from a video game, and its copyright is most likely held by the game's publisher or developer. It is believed that the use of low-resolution screenshots
constitutes fair use under the Copyright law of the United States. Any other uses of this image may be copyright infringement. For more information, see Wikipedia:Non-free content. | |
Description |
Screenshot from X-COM: UFO Defense (North American title) videogame. Copyright MicroProse Software |
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Source |
http://www.mobygames.com/game/dos/x-com-ufo-defense/screenshots/gameShotId,358319/ |
Article | |
Portion used |
Few images of the work in question are included in the article. Because this is a low-resolution screenshot, the probability of unlawful distribution is minimal |
Low resolution? |
Yes |
Purpose of use |
~MicroProse Software has not released such images into the public domain. |
Replaceable? | |
Fair useFair use of copyrighted material in the context of X-COM: UFO Defense//en.wikipedia.org/wiki/File:Xcom2.pngtrue |
Description |
Screenshot from X-COM: UFO Defense (North American title) videogame. Copyright MicroProse Software |
---|---|
Source |
http://www.mobygames.com/game/dos/x-com-ufo-defense/screenshots/gameShotId,358319/ |
Article | |
Portion used |
A single screenshot of the game, a small portion of the commercial product. |
Low resolution? |
Yes |
Purpose of use |
X-COM: UFO Defense / UFO: Enemy Unknown is an important part of video game pixel art history. This screenshot is a valuable example of how pixel art was used in the 1990's, also illustrating isometric VGA pixel art graphics. |
Replaceable? |
Free or public domain images do not exist for this item. |
Other information |
The use of this image neither detracts from the game nor impedes its ability to be sold in any way. |
Fair useFair use of copyrighted material in the context of Pixel art//en.wikipedia.org/wiki/File:Xcom2.pngtrue |
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 11:04, 15 October 2022 | 333 × 249 (155 KB) | Nukleon (talk | contribs) | Corrected aspect ratio to the intended 4:3 ratio, VGA games of the day used nonsquare pixels and as such the aspect ratio should not be derived from the original pixel output. | |
06:11, 11 July 2015 | No thumbnail | 399 × 249 (182 KB) | Theo's Little Bot (talk | contribs) | Reduce size of non-free image (BOT - disable) | |
12:56, 16 October 2012 | No thumbnail | 500 × 313 (263 KB) | SNAAAAKE!! (talk | contribs) | From http://www.vancouverobserver.com/blogs/game-talk/x-com-enemy-unknown-has-old-school-appeal-review?page=0,1 | |
04:51, 30 May 2009 | No thumbnail | 320 × 200 (14 KB) | Johnnyfog (talk | contribs) | == Summary == {{Non-free game screenshot}} {{Non-free media rationale |Article = UFO: Enemy Unknown |Description=Screenshot from X-COM: UFO Defense (North American title) videogame. Copyright MicroProse Software |Source=http://www.mobyg |
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