#!/usr/bin/env python
import re, math, png
path_in = 'mya/Earthmap1000x500.png'
path_out = 'Valeriepieris_circle_azimuthal_equidistant.png'
colour_circle = [255, 255, 0]
radius_circle = 0.51
thickness_circle = 0.01
lat_centre = 21.7
long_centre = 99.383333
zoom = 0.33
out_size = 2048
out_size_half = out_size * 0.5
class Png:
def __init__(self, path_in):
(self.width, self.height, self.pixels, self.metadata) = png.Reader(path_in).read_flat()
self.planes = self.metadata['planes']
def __str__(self): return str((self.width, self.height, len(self.pixels), self.metadata))
def write(self, path_out):
png.Writer(width=self.width, height=self.height,
bitdepth=self.metadata['bitdepth'], interlace=self.metadata['interlace'],
planes=self.metadata['planes'], greyscale=self.metadata['greyscale'],
alpha=self.metadata['alpha']).write_array(open(path_out, 'wb'), self.pixels)
## Formulas from http://mathworld.wolfram.com/AzimuthalEquidistantProjection.html
def azimuthal_equidistant_to_equirectangular(x, y, lat1, long1):
c = math.hypot(x, y)
if c == 0 or (abs(lat1) == 90 and y == 0): return (0, 0)
sin_c = math.sin(c)
cos_c = math.cos(c)
lat1_rad = math.radians(lat1)
sin_lat1 = math.sin(lat1_rad)
cos_lat1 = math.cos(lat1_rad)
to_asin = cos_c * sin_lat1 + y * sin_c * cos_lat1 / c
if abs(to_asin) > 1: return (0, 0)
lat = math.degrees(math.asin(to_asin))
long = (math.degrees(math.atan2(-x, y) if lat1 == 90 else
math.atan2( x, y) if lat1 == -90 else
math.atan2(x * sin_c, c * cos_lat1 * cos_c - y * sin_lat1 * sin_c)) +
long1 + 540) % 360 - 180 ## + 540 % 360 - 180 to make range [-180, 180)
return (lat, long)
png_in = Png(path_in)
print(png_in)
print(png_in.pixels[:20])
png_out = Png(path_in) ## copy most of original's metadata
png_out.width = png_out.height = out_size
png_out.pixels = [0] * (png_out.width * png_out.height)
print(png_out)
for out_y in range(out_size):
for out_x in range(out_size):
x = (out_x / out_size_half - 1) / zoom
y = (out_y / out_size_half - 1) / -zoom
if abs(math.hypot(x,y) - radius_circle) < thickness_circle * zoom:
colour = colour_circle
else:
(lat, long) = azimuthal_equidistant_to_equirectangular(x, y, lat_centre, long_centre)
in_y = int(png_in.height * ( 90 - lat ) / 180.0)
in_x = int(png_in.width * (180 + long) / 360.0)
in_offset = (in_y * png_in.width + in_x ) * png_in .planes
colour = png_in.pixels[in_offset :in_offset + png_in.planes]
out_offset = (out_y * out_size + out_x) * png_out.planes
png_out.pixels[out_offset:out_offset + png_out.planes] = colour
png_out.write(path_out)