Jump to content

File:Rendering techniques example, rasterization, high quality, Blender EEVEE.png

Page contents not supported in other languages.
This is a file from the Wikimedia Commons
From Wikipedia, the free encyclopedia

Original file (2,048 × 1,536 pixels, file size: 1.69 MB, MIME type: image/png)

Summary

Description
English: A 3D rendered image using rasterization, rendered by Blender's EEVEE renderer.

The smoothness of the mesh used for the cows has been increased using subdivision. The scene uses very simple lighting, and uniform background colors, to make it easier to interpret differences in global illumination when comparing to versions of the image rendered using different techniques.

High resolution shadow maps and shadow filtering have been used, so the shadows do not have a pixelated appearance. Carefully-placed light probes have been used to pre-compute indirect illumination, so it is no longer a uniform blue light, but it is still not realistic, for example it is darker and less green than in a path traced version of the image. A pre-rendered cube map was used to add detail to the reflection, but it is not completely accurate. The image took two seconds to render (using a recent GPU for acceleration). This figure does not include the time to pre-compute the light probes and cube map, which took much longer.

Note that the methods used here to render reflection and refraction are advanced techniques that are more closely related to ray tracing than to rasterization, and they are not implemented by most rasterizing renderers.
Date
Source

Own work

Cow model used in the 3D scene: public domain (CC0), by Keenan Crane, from https://www.cs.cmu.edu/~kmcrane/Projects/ModelRepository/
Author KaiaVintr

Licensing

I, the copyright holder of this work, hereby publish it under the following license:
w:en:Creative Commons
attribution share alike
This file is licensed under the Creative Commons Attribution-Share Alike 4.0 International license.
You are free:
  • to share – to copy, distribute and transmit the work
  • to remix – to adapt the work
Under the following conditions:
  • attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
  • share alike – If you remix, transform, or build upon the material, you must distribute your contributions under the same or compatible license as the original.

Captions

Add a one-line explanation of what this file represents

Items portrayed in this file

depicts

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current23:18, 28 January 2024Thumbnail for version as of 23:18, 28 January 20242,048 × 1,536 (1.69 MB)KaiaVintrUploaded own work with UploadWizard

The following page uses this file: