English: A diagram showing how 3D can be created using time multiplexed parallax barrier. In the first time cycle, the slits in the barrier are arranged in a conventional way for a 3D display, and the left and right eyes see the left and right eye pixels. In the next time cycle, the positions of the slits are changed (possible because each slit is formed with an LC shutter). In the new barrier position, the right eye can see the pixels that were hidden in the previous time cycle. These uncovered pixels are set to show the right image (rather than the left image which they showed in the previous time cycle). The same is true for the left eye. This cycling between the two positions of the barrier, and the interlacing pattern, enables both eyes to see the correct image from half the pixels in the first time cycle, and the correct image from the other half of the pixels in the other time cycle. The cycles repeats every 50th of a second so that the switching is not noticeable to the user, but user has the impression that the appearance each eye is seeing an image from all the pixels. Consequently the display appears to have full resolution.
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