Jump to content

Context-aware pervasive systems

From Wikipedia, the free encyclopedia
(Redirected from Context computing)

Context-aware computing refers to a general class of mobile systems that can sense their physical environment, and adapt their behavior accordingly.[1]

Three important aspects of context are: where you are; who you are with; and what resources are nearby.[2] Although location is a primary capability, location-aware does not necessarily capture things of interest that are mobile or changing. Context-aware in contrast is used more generally to include nearby people, devices, lighting, noise level, network availability, and even the social situation, e.g., whether you are with your family or a friend from school.[citation needed]

History

[edit]

The concept emerged from ubiquitous computing research at Xerox PARC and elsewhere in the early 1990s.[citation needed] The term 'context-aware' was first used by Schilit and Theimer in their 1994 paper Disseminating Active Map Information to Mobile Hosts where they describe a model of computing in which users interact with many different mobile and stationary computers and classify a context-aware systems as one that can adapt according to its location of use, the collection of nearby people and objects, as well as the changes to those objects over time over the course of the day.[3][4]

See also

[edit]
  • Ambient intelligence – electronic environments that are sensitive and responsive to the presence of people
  • Context awareness – capability to take into account the situation of entities (e.g. users or devices)
  • Differentiated service (design pattern) – design pattern for business services and software
  • Locative media – Media of communication functionally bound to a location
  • Pervasive computing – Concept in software engineering and computer science
  • Spatial contextual awareness – Vicinity data in ubiquitous computing


References

[edit]
  1. ^ GS, Thyagaraju; Umakant P Kulkarni (2012). "Design and Implementation of User Context aware Recommendation Engine for Mobile using Bayesian Network, Fuzzy Logic and Rule Base". International Journal of Computer Applications. 40 (3): 47–63. Bibcode:2012IJCA...40c..47G. doi:10.5120/5028-7176.
  2. ^ Want, Roy; Adams, Norman; Schilit, Bill N. (1995). "Context-Aware Computing Applications". 1994 First Workshop on Mobile Computing Systems and Applications. pp. 85–90. doi:10.1109/WMCSA.1994.16. ISBN 978-0-7695-3451-0. S2CID 2673708.
  3. ^ Schilit, B.N.; Theimer, M.M. (1994). "Disseminating Active Map Information to Mobile Hosts". IEEE Network. 8 (5): 22–32. CiteSeerX 10.1.1.49.1499. doi:10.1109/65.313011. S2CID 766998.
  4. ^ "DELIVERABLE D2.2– Document on Ubiquitous Communication" (PDF). Archived from the original (PDF) on March 28, 2022.

Further reading

[edit]
[edit]