Jump to content

Command & Conquer Remastered Collection

From Wikipedia, the free encyclopedia

Command & Conquer: Remastered Collection
Developer(s)Petroglyph Games[a][1]
Publisher(s)Electronic Arts
Composer(s)Frank Klepacki
SeriesCommand & Conquer
Engine
  • GlyphX Edit this on Wikidata
Platform(s)Microsoft Windows
ReleaseJune 5, 2020
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Command & Conquer: Remastered Collection is a compilation of real-time strategy video games developed by Petroglyph Games and published by Electronic Arts. It is a remaster of the first two titles in the video game series Command & Conquer with rebuilt graphics, sound improvements and bonus materials. It was released on June 5, 2020, for Origin and Steam.[2] A physical edition intended for collectors was released by Limited Run Games.[3]

The compilation includes remasters of the first two Command & Conquer games originally developed by Westwood Studios, Command & Conquer (1995) and Red Alert (1996), along with their expansion packs and content that had been exclusive to console ports. It features 4K graphics, remastered music, upscaled full motion video cinematic footage, enhanced sidebar UI, modern online features, and an unlockable gallery of unused and "making of" content.

The source code for the original Command & Conquer and Red Alert was released on June 2 (three days before the game's release). This code, which was used to create the remastered games' back-end game engine, allows people to create game mods that can be played through the games' built-in mod loading system.[4]

Gameplay

[edit]

Command & Conquer: Remastered Collection is a collection of remasters of the first two Command & Conquer video games: Tiberian Dawn and Red Alert. It includes three expansion packs: The Covert Operations, Counterstrike, and The Aftermath as well as additional missions and briefing videos from the Nintendo 64 and PlayStation ports, totaling about 100 campaign missions. The sidebar UI was revamped to be easier to use, and other features were added.[5][6]

Synopsis

[edit]

Command & Conquer: Remastered Collection consists of two games: Command & Conquer: Remastered and Command & Conquer: Red Alert - Remastered. They contain the same plot as their original counterparts, with visual changes and upscaled full motion video cinematic footage.[7]

Development

[edit]

During EA Play 2018 Electronic Arts presented Command & Conquer: Rivals, and subsequently received feedback that gamers would want another PC release in the Command & Conquer franchise.[8] They contacted Petroglyph Games, which was founded by previous programmers of Westwood Studios (developers of the original Command & Conquer video game), who said they welcome the collaboration.[9] The whole development process was marked by close collaboration between the studios responsible for developing the game and the community surrounding the franchise.[10][11] At first, the team was not sure whether to create a remake or a remaster of the original game,[12] but because of the popularity of remasters such as Age of Empires: Definitive Edition they decided to do a remaster.[13] Petroglyph opted to use the original game engine from 1995 to keep the game as familiar as possible, with minor tweaks and bugfixes where needed.[14] One such improvement was a port of Red Alert's artificial intelligence to the original game, because of similarities in the codebase.[14] The graphics and animations were updated by Lemon Sky Studios in Malaysia.[15] During development Petroglyph Studios frequently contacted the franchise community about feedback on art and direction of the production,[11] to a point where they recruited some of the top figures in the community (including modders, competitive players, shoutcasters, etc.) in a private Discord server for continuous feedback.[16] The box art for the game was also previously made by a community member, and later commissioned by Petroglyph for the game.[17] The multiplayer component of the game was rebuilt from scratch.[18] Achievements and a level editor have also been added.[19] The game launched on Steam and Origin on June 5, 2020.

Music

[edit]

Command & Conquer: Remastered Collection contains the original music of the games, remasters of those tracks, and some music that was either cut or lost for the original titles, done by Frank Klepacki. In addition, Klepacki, along with the fan band The Tiberian Sons, remixed and performed 22 more tracks specifically for the remaster, based on their performance at MAGFest 2019, featuring tracks from the first two games, as well as a few tracks from later games (Renegade, Tiberian Sun, Red Alert 2, the expansion Yuri's Revenge, and Red Alert 3).[20]

Reception

[edit]

Command & Conquer Remastered Collection received "generally favorable reviews", according to review aggregator Metacritic.[21]

Alex Battaglia of Digital Foundry wrote that "Command and Conquer Remastered plays, looks, and sounds great".[27] Ben Kuchera of Polygon wrote that it was "a respectful but surprisingly full-featured dive back into the world of Command and Conquer".[28] Destructoid's Chris Moyse described the game as "a masterclass in how to re-energise a classic title".[29]

Notes

[edit]
  1. ^ Additional work by Lemon Sky Studios.

References

[edit]
  1. ^ Fogel, Stefanie (November 14, 2018). "EA reveals the details of C&C Remastered". Variety. Retrieved March 13, 2020.
  2. ^ Watts, Steve (June 5, 2020). "Command & Conquer Remastered Collection Now Available". GameSpot. Retrieved June 5, 2020.
  3. ^ "Command & Conquer Remastered Collection: Special Edition". Limited Run Games. Retrieved February 25, 2021.
  4. ^ Bailey, Dustin (June 2, 2020). "The Command & Conquer source code is now available on GitHub". PC Games N. Retrieved June 5, 2020.
  5. ^ McWhertor, Michael (March 10, 2020). "'Command & Conquer Remastered Collection' arrives on June 5th". Polygon. Retrieved March 13, 2020.
  6. ^ Whitwam, Ryan (March 10, 2020). "The Command & Conquer Remastered Collection Launches June 5". ExtremeTech. Retrieved March 13, 2020.
  7. ^ Macgregor, Jody (March 8, 2020). "Here's what the remastered FMV cutscenes in Command & Conquer will look like". PC Gamer. Retrieved March 13, 2020.
  8. ^ Noclip 2020, 8:08-8:35
  9. ^ Noclip 2020, 8:41-9:43
  10. ^ Noclip 2020, 10:21-10:27
  11. ^ a b Noclip 2020, 29:54-30:27
  12. ^ Noclip 2020, 15:21-15:44
  13. ^ Noclip 2020, 15:44-15:57
  14. ^ a b Noclip 2020, 15:57-17:43
  15. ^ Noclip 2020, 26:11-26:25
  16. ^ Noclip 2020, 30:58-32:06
  17. ^ Noclip 2020, 32:51-33:08
  18. ^ Noclip 2020, 34:57-35:15
  19. ^ Noclip 2020, 35:46-36:00
  20. ^ Vessella, Jim (March 12, 2020). "Remaster Update and Tiberian Sons". Electronic Arts Inc. Retrieved June 27, 2020.
  21. ^ a b "Command & Conquer Remastered Collection for PC Reviews". Metacritic. Retrieved October 24, 2020.
  22. ^ "Command & Conquer Remastered Collection - Test, Taktik & Strategie". 4Players (in German). June 5, 2020. Retrieved June 27, 2020.
  23. ^ "Review: Command & Conquer Remastered Collection". Destructoid. June 14, 2020. Retrieved June 4, 2022.
  24. ^ "Review: Command & Conquer Remastered Collection". Hardcore Gamer. June 5, 2020. Retrieved June 27, 2020.
  25. ^ "Command & Conquer Remastered Review | Mission Accomplished". GameRevolution. June 5, 2020. Retrieved July 30, 2023.
  26. ^ "Command & Conquer Remastered Collection review: one of the most definitive remaster packages to date". VG247. June 5, 2020. Retrieved July 30, 2023.
  27. ^ Battaglia, Alex (June 8, 2020). "Command and Conquer Remastered: modernised, improved - and unmissable". Eurogamer.net. Retrieved July 30, 2023.
  28. ^ Kuchera, Ben (June 5, 2020). "Command and Conquer Remastered review: A classic gets the treatment it deserves". Polygon. Retrieved July 30, 2023.
  29. ^ Moyse, Chris (June 14, 2020). "Review: Command & Conquer Remastered Collection". Destructoid. Retrieved July 30, 2023.

Further reading

[edit]