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Attack on Titan 2

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Attack on Titan 2
Developer(s)Omega Force
Publisher(s)Koei Tecmo
Director(s)Hideo Suzuki
Producer(s)Hisashi Koinuma
Designer(s)Kotaro Hirata
Programmer(s)Tomohisa Yoshikawa
Writer(s)
  • Ryohei Hayashi
  • Mari Okamoto
  • Masahiko Kochi
Composer(s)
  • Ayako Toyoda
  • Yugen Umemura
  • Junya Ishiguro
SeriesAttack on Titan
Platform(s)
Release
  • JP: March 15, 2018
  • WW: March 20, 2018
Stadia
  • WW: November 18, 2019
Genre(s)Action, hack and slash
Mode(s)Single-player, multiplayer

Attack on Titan 2 (Japanese: 進撃の巨人 2, Hepburn: Shingeki no Kyojin 2), known in PAL regions as A.O.T. 2, is an action hack and slash video game based on Hajime Isayama's manga series of the same name released for Nintendo Switch, PlayStation 4, PlayStation Vita, Windows, Xbox One,[1][2] and Stadia.

Plot

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The game covers the plot of the first 50 chapters of Attack on Titan (also covered by the first two seasons of the anime adaptation).

The player primarily experiences major events of the series through an original custom character who fights and interacts with characters of the manga. As a child, the player's character joins the 104th Cadet Corp, intending to slay the Armored Titan for killing their parents during the breach of Wall Maria.

The last mission of the base game has an original ending, non-canonical to both the anime and manga.

The DLC "Final Battle" covers chapters 51 to 90 of the manga (also covered by the third season of the anime).

Gameplay

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The game features cel-shaded graphics, fast-paced aerial combat, and also features the player defeating the titans in large, open areas. Key new features over the first title include a story-mode that's entirely playable in co-op, as well as a character creator.[3] When not in combat beyond the walls, players can befriend and bond with the series' cast of characters, such as Eren Yeager, in a mode called "Daily Life."

Development

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Developed by Omega Force and published by Koei Tecmo, development launched shortly after completion of the first title. In an interview with Polygon, producer Hisashi Koinuma and Omega Force CEO Hideo Suzuki mentioned that a key focus was on making the AI more intelligent, as well as making the game more difficult in comparison to the first title.[4] They've also worked closely with the manga's publisher Kodansha and writer Hajime Isayama in the creation of additional elements to the story. Initially the English voice cast were going to record dialogue but this was not realised due to time constraints, very much like the first game. A demo of the game was released in Japan on April 26, 2019, and worldwide on May 7, 2019, and it was distributed til July 31, 2019. The DLC "The Final Battle" was released on July 4, 2019, in Japan and on July 5 in North America and Europe.

Reception

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Attack on Titan 2 sold 28,480 copies on PlayStation 4 within its first week on sale in Japan, which placed it at number three on the all format sales chart. The Nintendo Switch version sold 22,941 in the same week, whilst the PlayStation Vita version sold 15,621 copies.[15]

The game was nominated for "Sound Editing in a Game Cinema" at the National Academy of Video Game Trade Reviewers Awards.[16]

References

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  1. ^ Romano, Sal (August 21, 2017). "Koei Tecmo and Omega Force announce Attack on Titan 2". Gematsu. Archived from the original on March 12, 2018. Retrieved February 11, 2018.
  2. ^ Davidson, Matt (December 5, 2017). "Attack on Titan 2 gets western release date". IGN. Archived from the original on July 29, 2018. Retrieved February 15, 2018.
  3. ^ Moyse, Chris (January 10, 2018). "New Attack on Titan 2 details include new characters and co-op mode". Destructoid. Archived from the original on February 17, 2018. Retrieved February 11, 2018.
  4. ^ McWhertor, Michael (September 27, 2017). "Attack on Titan 2 is trying to make its giants scarier". Polygon. Archived from the original on October 1, 2019. Retrieved February 11, 2018.
  5. ^ "Attack on Titan 2". Metacritic. Archived from the original on 2020-11-25. Retrieved 2019-09-26.
  6. ^ "Attack on Titan 2". Metacritic. Archived from the original on 2020-10-31. Retrieved 2019-09-26.
  7. ^ "Attack on Titan 2". Metacritic. Archived from the original on 2020-10-22. Retrieved 2019-09-26.
  8. ^ "Attack on Titan 2". Metacritic. Archived from the original on 2020-07-22. Retrieved 2019-09-26.
  9. ^ "Famitsu Review Scores: Issue 1527". Gematsu. 6 March 2018. Archived from the original on 13 July 2022. Retrieved 13 July 2022.
  10. ^ "Famitsu Review Scores: Issue 1595". Gematsu. 26 June 2019. Archived from the original on 23 May 2022. Retrieved 13 July 2022.
  11. ^ "Attack on Titan 2 Review: Colossal Action". GameSpot. Archived from the original on 2021-06-13. Retrieved 2019-09-26.
  12. ^ "Attack on Titan 2 Review". IGN. 2018-03-15. Archived from the original on 2021-10-26. Retrieved 2019-09-26.
  13. ^ "Attack On Titan 2 Review (Switch)". Nintendo Life. 2018-03-16. Archived from the original on 2021-06-03. Retrieved 2021-05-30.
  14. ^ "Attack on Titan 2 (Switch) Review". Nintendo World Report. 2018-03-30. Archived from the original on 2021-06-03. Retrieved 2021-05-30.
  15. ^ Romano, Sal (March 21, 2018). "Media Create Sales: 3/12/18 – 3/18/18". Gematsu. Archived from the original on April 21, 2021. Retrieved July 2, 2018.
  16. ^ "Nominee List for 2018". National Academy of Video Game Trade Reviewers. February 11, 2019. Archived from the original on February 13, 2019. Retrieved February 20, 2019.
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