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Arco (video game)

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Arco
Cover art, a figure with a horse in wild west landscape, below the text, Arco
Publisher(s)Panic Inc.
Programmer(s)Max Cahill, Antonio "Fayer" Uribe
Artist(s)Franek Nowotniak
Writer(s)Antonio "Fayer" Uribe
Composer(s)José Ramón "Bibiki" García
EngineLöve
Platform(s)
Release15 August 2024
Genre(s)Turn-based tactics, Tactical role-playing game
Mode(s)Single-player

Arco is a 2024 Western-themed turn based strategy RPG. It was made by an international team including Polish pixel artist Franek Nowotniak, Australian game developer Max Cahill, Spanish composer and sound designer José Ramón "Bibiki" García, and Mexican developer Antonio "Fayer" Uribe, and published by Panic Inc.[1] The game was released on 15 August 2024 for the PC, Mac and Nintendo Switch, and was praised by critics for creative gameplay and evocative worldbuilding.[2]

Set in a fantasy alternative version of frontier era North America, the story revolves around four native protagonists who each pursue separate vendettas against the Red Company, a genocidal group of mercenaries intent on purging indigenous peoples off their land for profit. As well as a side scrolling adventure interface, the game employs a battle system where the player is shown the intent of their enemy, enters commands to move or attack, which are then carried out simultaneously with enemy actions. This allows the player characters to evade bullets and other attacks while landing their own blows.[3]

References

[edit]
  1. ^ "Fact sheet". Arco official website.
  2. ^ "Arco". Metacritic. Retrieved 11 October 2024.
  3. ^ "Arco Is a Minimalist, Beautiful, Pixel-Art Tactics Game Set in the American Frontier". IGN.